MetaVoxel
Last updated
Last updated
There are two worlds in SnowCrash Space, the MetaVoxel and the real world, and players can travel freely between the two worlds. In general, when we refer to SnowCrash Space, we mean MetaVoxel + the real world. When it comes to MetaVoxel, it refers to the virtual world in SnowCrash Space game.
MetaVoxel is a fully decentralized world (Metaverse) inspired by Minecraft and constructed by infinite voxels. MetaVoxel is controlled via the DAO. Via the DAO, you decide and vote on how the world works.
In MetaVoxel, players can mine and build as much as they want. There are many islands in MetaVoxel, some of which contain large amounts of ores (such as iron, stone, etc.) and some rare treasures (such as gold, diamonds, ancient fossils, etc.). Players can use ore-making tools to build houses, or exchange for other valuable items (of course, they can sell these ores). There are also some islands with a beautiful environment and lots of animals and plants, which are very suitable for players to settle down, set up and operate their own virtual companies.
As you can see, the player’s game assets (art assets, various data, etc.) in MetaVoxel are stored on the blockchain. This means that any third party (digital asset trading platform, digital asset wallet, etc.) can easily access these assets, and players can easily sell or give away these assets to other players.
SnowCrash Space is not only a fun game but also a world with a complete business ecology. In MetaVoxel world, entertainment is business, and business is entertainment.
Mining;
Create a virtual company;
Sale of land or islands;
Synthesize tools and sell them;
Selling advertisements;
Help other players build houses;
Compete with other players;
Participate in the rescue (bring back players who get lost or fall into the cave);
Make game maps;
For more information, please explore SnowCrash Space.
All the players’ assets in the game can be traded freely.
Mining in MetaVoxel is almost the same as mining in the real world. There are open pit pools in the game, but more ore is buried in the mountains, underground and at the bottom of the sea. Players need to mine with the help of shovels, mining drills, explosives and other tools.
MetaVoxel has 102,400 × 102,400 × 102,400 blocks and will hardly run out of space. You can mine 51,200 blocks down, or build 51,200 blocks up.
In MetaVoxel world, there are mountains, rivers, caves, forests, glaciers, and deserts. There is day, there is night, there is blizzard, there is fog. Players can explore, mine, build and fight all kinds of creatures here.
In MetaVoxel, Meebit holders can use their own Meebit as a MetaVoxel avatar.
Meebits is produced by Larva Labs and has 20,000 unique 3D voxel characters. As seen on the Meebits website, Owners of a Meebit are given access to an additional asset pack that include the full 3D model. Use it to render and animate your Meebit, or use as your avatar in the metaverse.
For more information about Meebits, please visit the official website of Meebits.
In SnowCrash Space, we will use the phone app to get real-time data on the behavior of players in the real world, such as players’ running speed, weight, and so on. This data will be passed on to your avatar in MetaVoxel. In other words: if you want your avatar in MetaVoxel to run faster, you have to strengthen your running in the real world. What if you’re overweight in the real world? sorry that your avatar in MetaVoxel will also be overweight (of course, you can buy “slimming props” in MetaVoxel to make yourself slimmer).
All private data is processed with multiple encryptions.
SnowCrash Space is fully open source and is licensed under the Apache 2.0 license for code and under CC BY 4.0 for artwork. Creators and maintainers are a diverse mix of software developers, designers, game testers, graphic artists, musicians, and college students who love open source. We encourage and appreciate contributions from everybody, and try to be as warm and welcoming as possible to newcomers.
SnowCrash Space supports Windows, macOS, iOS and Android. We will release the Windows and macOS versions first.